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Gamer

Good enough, fella?

The gangster lifestyle ain't always shits and giggles in Mafia II

Worth the wait

Starcraft II took a while to get here, but the new version is right on target

Deja vu all over again

July 13, 2010

Crackdown 2 trades the GTA aspirations for zombie hunting

First-person shooter

High-brow meets joystick in author Tom Bissell's Extra Lives: Why Video Games Matter

“Cell” out

Tom Clancy's Splinter Cell: Conviction hews to dogma -- and limps to a conclusion

From Russia with … mutants?

Metro: 2033 is a little rough around the edges, but still impressive and haunting

Nothing’s shocking

Gamer: Once more into those gorgeous ruins for BioShock 2 -- but can it live up to the original?

Galaxy quest

Moral quandaries and rhetorical pickles in Mass Effect 2

No escape from Azeroth

Five years in, World of Warcraft is still bigger than Chad

Gun-derful

Borderlands is one of the rare games that inverts the current surface over substance paradigm

Brütal odyssey

Game designer Tim Schafer rides a heavy metal road to Brütal Legend

Gooooaaaallll!

FIFA '10 kicks it up a digital notch

Autumn with Xbox

FALL ARTS PREVIEW: Legend (and other games) of the fall

Happy trails

Call of Juarez: Bound in Blood slings past its many faults

Arm race

Bionic Commando, the first in an ever-expanding series of big-budget 8-bit retreads

Undead again

Cooperation's the name of the game in Resident Evil 5

Meaner streets

Grand Theft Auto IV: The Lost and Damned -- who cares about psychological realism?

Let it reign

Fallout 3 post-apocalyptic retro-futurism is a masterwork of world creation (and destruction)

Blunt “Force”

Gamer: "Star Wars: The Force Unleashed" offers fascinating but flawed revelations

Ninja binge

Ninja Gaiden II: Gory, glorious, and fiendishly difficult

Driving reign

Is Grand Theft Auto IV video Jesus?

This is you driving on drugs

Endless Ocean: Dive, Discover, Dream