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Good enough, fella?

The gangster lifestyle ain't always shits and giggles in Mafia II

Worth the wait

Starcraft II took a while to get here, but the new version is right on target

Deja vu all over again

Crackdown 2 trades the GTA aspirations for zombie hunting

First-person shooter

High-brow meets joystick in author Tom Bissell's Extra Lives: Why Video Games Matter

“Cell” out

Tom Clancy's Splinter Cell: Conviction hews to dogma -- and limps to a conclusion

From Russia with … mutants?

Metro: 2033 is a little rough around the edges, but still impressive and haunting

Nothing’s shocking

Gamer: Once more into those gorgeous ruins for BioShock 2 -- but can it live up to the original?

Galaxy quest

Moral quandaries and rhetorical pickles in Mass Effect 2

No escape from Azeroth

Five years in, World of Warcraft is still bigger than Chad


Borderlands is one of the rare games that inverts the current surface over substance paradigm

Brütal odyssey

Game designer Tim Schafer rides a heavy metal road to Brütal Legend


FIFA '10 kicks it up a digital notch

Autumn with Xbox

FALL ARTS PREVIEW: Legend (and other games) of the fall

Happy trails

Call of Juarez: Bound in Blood slings past its many faults

Arm race

Bionic Commando, the first in an ever-expanding series of big-budget 8-bit retreads

Undead again

Cooperation's the name of the game in Resident Evil 5

Meaner streets

Grand Theft Auto IV: The Lost and Damned -- who cares about psychological realism?

Let it reign

Fallout 3 post-apocalyptic retro-futurism is a masterwork of world creation (and destruction)

Blunt “Force”

Gamer: "Star Wars: The Force Unleashed" offers fascinating but flawed revelations

Ninja binge

Ninja Gaiden II: Gory, glorious, and fiendishly difficult

What the hell

Devil May Cry 4

Driving reign

Is Grand Theft Auto IV video Jesus?

This is you driving on drugs

Endless Ocean: Dive, Discover, Dream

Say Halo to my little friend

Riding the levels of Halo 3